Honours Project
This blog will be documenting my honours project as it progresses throughout the next year.
Tuesday, 14 February 2012
Creature 3D stuff
Retopologising the High res model
Retopo Progress
The high res model in Maya (approx 330,000 polys)
The normal mapped retopo'd model (approx 1500 polys)
Normal mapped retopo'd (phong shader)
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